# Microsoft Developer Studio Project File - Name="Fb2Test" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **

# TARGTYPE "Win32 (x86) Application" 0x0101

CFG=Fb2Test - Win32 Unicode Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE 
!MESSAGE NMAKE /f "Fb2Test.mak".
!MESSAGE 
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE 
!MESSAGE NMAKE /f "Fb2Test.mak" CFG="Fb2Test - Win32 Unicode Debug"
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!MESSAGE Possible choices for configuration are:
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!MESSAGE "Fb2Test - Win32 Release" (based on "Win32 (x86) Application")
!MESSAGE "Fb2Test - Win32 Debug" (based on "Win32 (x86) Application")
!MESSAGE "Fb2Test - Win32 Unicode Debug" (based on "Win32 (x86) Application")
!MESSAGE "Fb2Test - Win32 Unicode Release" (based on "Win32 (x86) Application")
!MESSAGE 

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!ELSEIF  "$(CFG)" == "Fb2Test - Win32 Unicode Debug"

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# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib ..\..\lib\crengine.lib wxzlib.lib wxpng.lib wxjpeg.lib freetype232mt.lib /nologo /subsystem:windows /profile /machine:I386 /libpath:"../../../freetype2/objs"

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# Begin Target

# Name "Fb2Test - Win32 Release"
# Name "Fb2Test - Win32 Debug"
# Name "Fb2Test - Win32 Unicode Debug"
# Name "Fb2Test - Win32 Unicode Release"
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